VR: gimmick or game changer?

VR: gimmick or game changer?

VR: gimmick or game changer?
OXOAK / Content and design

Practical notes

1 min read

VR: gimmick or game changer?

Compare the task with a standard page before assessing equipment, discomfort and alternatives. Provide an exit and a non-immersive route.

Project video cover

Putting planning and trade-offs into practice

Planning connects business goals to customer tasks and prioritised pages and functions. Separate confirmed needs, research hypotheses and future ideas.

VR: gimmick or game changer?

Checking the result

Give near-term work inputs, an owner and an inspectable result before deciding the next step. Retain reasons for rejecting alternatives.

VR: gimmick or game changer?
VR: gimmick or game changer?
Project video cover

VR: gimmick or game changer? · Working details

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